Tuesday, September 24, 2013

Concept Map: Everything with a place...even numbers!

Everything with a place.... even numbers!
CCSS.Math.Content.2.NBT.A.1 Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases:
    CCSS.Math.Content.2.NBT.A.1a 100 can be thought of as a bundle of ten tens — called a “hundred.”
    CCSS.Math.Content.2.NBT.A.1b The numbers 100, 200, 300, 400, 500, 600, 700, 800, 900 refer to one, two, three, four, five, six, seven, eight, or nine hundreds (and 0 tens and 0 ones).

I. Review numbers
Discover what the class knows going into the lesson on place value. What do they know as a group about numbers, counting, and if anything, on place value.
A. Group
each individual table takes turns counting as a group in increments of 10 until 100 is reached. (table 1:1-10, table 2:10-20, etc.)
B. Individual discussion
Give the class a number and ask a random student how it is read and how he or she knows.

A. Visualize chart
Show visual on the board of place value using simple illustration of place value cards.
B. Connect chart to base-ten
Connect the visual to base-ten blocks. What is the equivalent of place value card to blocks? Show this visually in front of class

III. Touch it:
Base-ten blocks
  -  CCSS.Math.Content.2.NBT.A.1a 100 can be thought of as a bundle of ten tens — called a “hundred.”
  -  CCSS.Math.Content.2.NBT.A.1b The numbers 100, 200, 300, 400, 500, 600, 700, 800, 900 refer to one, two, three, four, five, six, seven, eight, or nine hundreds (and 0 tens and 0 ones).
A. Define: meaning of "100"
What exactly is one-hundred? What does the term "one-hundred" mean?
B. Count
Each student breaks down their understanding by showing you with blocks. 

IV. Write it
Hands on activity for students to lead peers in classroom learning. 1 student (previous best participants) from each table takes on this "leadership" activity.
A. Student-led participation
Each student chosen will go to the front of the classroom and write a 3-digit number on the board for the class to identify and show with his or her own individual blocks.
B. Class response
Class responds by using blocks to visualize written numbers. Chosen student waits and then presents correct answer for peers.

A. Computer application
Learn to apply "place value" in a fun activity online.
B. Evaluate
As students are doing activity, walk around and evaluate the point system and make sure all students understood concept of taught lesson.

Article from lookstoogoodtobetrue

My article :   MALWARE INSTALLED ON TRAVELERS' LAPTOPS THROUGH SOFTWARE UPDATES ON HOTEL INTERNET CONNECTIONS

http://www.lookstoogoodtobetrue.com/alert/malware-alert.aspx

It is obviously important after reading this article to update all software protection you possibly can before traveling. After returning from your trip, make sure to destroy cookies and run your spyware/malware checks to see what may have occurred at the hotel or other locations. Always be careful of downloads. Again, my mind usually doesn't think like a criminal so I had no idea this even was possible, but it is. Guard yourself!

Toogoodtobetrue web tests

The first test I completed was "Is your computer protected?" I was pleased that I had good ratings, but I learned I need to run regular security checks (the more often the better) and that it is important to back up the files on my computer. Again, you can never be too cautious when it comes to your personal information!

The second test I completed was "Are you protecting your identity?" Due to me not owning a credit card, that alone kept my risk very low for identity theft. I always knew that was important, but now I will give even more thought before applying for one. It isn't worth the risk in most cases. I also learned it is important not to access websites directly through links on an email.

The third test I completed was "Authentic or counterfeit" because I had no clue what it was alluding to. Because I do not buy or sell online, my ratings on this were great! Now knowing what to look for, I will know how to procede with caution if I ever decide to!

This was an awesome website to see how safe you really are and how you can be even more safe/ more cautious. Everyone should do this for their own good!

Malware analysis: Drive-by download

   Drive-by downloads are very common and very harmful to your personal computer. Most of the time the download shows very few signs of having occurred so you have to know what to look for. If at anytime your homepage changes without your permission or your computer has bookmarks you didn't save, be concerned! The drive-by not only downloads malicious information but sends your computer into a spiral of downloading more malware applications. So how do you protect against this? Download and update your anitvirus and antispyware. Watch for unusual apps and downloads to your computer. Always be aware.

   This blew my mind! I had heard of this on a very minor scale, but there is nothing minor to this! No wonder so many people are becoming the victim of such a crime. You always hear of the problems with social media having access to so much information, but even without social media, this can be a means of identity theft which can alter a person's life! I am very thankful for being made to be aware of this and I hope that everyone will take the opportunity to watch the video and learn how to be cautious yourself. You can never be too careful. Start now!!!

http://www.watchguard.com/education/video/play.asp?vid=dbd-cubecast

Safe Practices for Life Online

1. What are three online social networking sites that are used to form connections and develop relationships online?
a. Facebook
b. Twitter
c. LinkedIn

2. Consider the consequences. Conduct research into the consequences faced by students because of what they posted on their social network accounts. Vary your search strings by substituting words for 'expel' like 'arrest,' 'charged,' and 'discipline'.
Wow. Students charged and arrested of adult-sized crimes and murders because of outright admitting to their crime or posting evidence thereof in social media! Social media goes to more than just "who it's sent to"!

3. Define in your own words 'sexting', 'cramming,' 'cookies,' 'trojan horse,' 'phishing,' 'spyware,' 'rootkit,' and 'zombie'. (Write author, date, article name, and journal.)
sexting-  texting with sexual content. (internetslang.com accessed 9/24/13)
cramming- stuffing a large amount of something into a really small space (merriam-webster.com accessed 9/24/13)
cookies- information personal to you that is saved and stored on the web for the use of various web programs (merriam-webster.com accessed 9/24/13)
trojan horse- program that seems helpful but will destroy your data (merriam-webster.com accessed 9/24/13)
phishing- pertinent information given for seemingly harmless reasons via email (merriam-webster.com accessed 9/24/13)
spyware- information collected on how you use your computer (merriam-webster.com 9/24/13)
rootkit- a rootkit allows access to one's computer without the computer's owner being aware (veracode.com 9/24/13)
zombie- Usually activated by an unidentified Trojan, a zombie slowly more or less kills your computer. (zonealarm.com 9/24/13)

4. Why are these screen names poor choices? (Actual student screen names.)
Trashmouth
IHaveOnePairPants
BoogerDude
Pig

Any of the above screen names would be easy to identify on a small scale. If it can be identified on a small scale by something as simple as nicknames, it can be identified on a large scale as well.

5. Why might someone harass those with these screen names? Choosing the wrong screen name can encourage others to treat students poorly.
InYoFace
BadBoy2U
Lookin4Luv
IMAHottie
FatMama
suPaFlirt

Screen names such as these give permission to the public to see them as they either are seen by themselves or want to be seen. Either way is dangerous because there is always more to you than a label.

6. Too much info can be given through screen names. What info is being revealed through the following screen names?
Tom_Evans34
Missy-13
AndyKarateKid
ViolinGurl
restlinmatch

All of the above screen names give too much information on their personal identification whether by name, age, birth year, or hobby.

7. Good and bad choices for screen names. Write whether you think these are good choices or poor choices and why.
i8sushi2
Soccerstar
Puppygirl1234
KeKe1995
Bookworm
2BorNot2b
Choco-holic
CapitalOfens
AmericanIdol2
BellaIsabella
DarkAngel666
Karla-Love-1996
SimpyMe
gUn4hiRe
babyfaceLA
Watup?

I think these are all bad. All of these are either way too general or way too personal.

8. Create three different screen names that you think will meet all of the following guidelines:
Unlikely to attract negative attention. Free of bad language. Don't reveal too much personal information. Don't reveal a real name, age, or gender.
Persevere*2015
Fixit$omehow2013
GiveORtake20


9.How likely is it that a password can be cracked? A poor score is a warning to create a new password immediately.
a) Does your password include the name of a family member or pet? (-3)
b) Does your password include the birth date of a family member? (-3)
c) Does your password contain one or more words that could be found in a dictionary (including French, Spanish, Italian, German)? (-3)
d) Does your password contain a random set of numbers? (+2)
e) Does your password have 8+ characters? (+2)
f) Does your password contain both letters and numbers? (+2)
g) Does your password have less than six characters? (-1)
h) Does your password contain one or more non-number, non-letter characters, such as ! or = ? (+3)
i) Does your password contain the date of a well-known event, such as the date a particular baseball team won the pennant? (-1)
j) Does your password contain at least three numbers in numerical  sequence, such as "123"? (-2)
k) Does your password contain any word spelled backward? (-1)
l) Is your password written on a piece of paper within 15 feet of your computer? (-2)
m) Does your password contain a word repeated more than once? (-1)
n) Does your password contain your telephone nuumber, zip code, area code, or a portion thereof? (-2)
o) Does your password include a mixture of uppercase and lowercase letters? (+2)
p) Have you ever shared your current password with a friend? (-3)

10. From the list below select the most-common reason and least-common reason that students' online accounts are broken into each year:
- a password-cracking program is used to crack their password
- others who know personal things about the student guess their password:    MOST-common
- students write their password down where others are able to see it
- students give their password to their friends, who then decide to use it or give it to others who use it
- other students see the password  as the student enters it on a keyboard:    LEAST-common



Thursday, September 12, 2013

Use Arts Integration to Enhance Common Core

 This article addresses the importance of dedication on behalf of teachers to teach students where students learn best- in most cases, through the arts.  It takes hard work, teamwork, work after work- you get the idea- work! The results of creativity in teaching Common Core are huge. "Arts integration allows us to build chefs who make choices- not cooks who merely follow a recipe." Instead of frustration and anxiety, using arts with the Common Core leaves the student engaged- thus learning. Yes, integration of the arts is a must!

Though I do not agree with most of Common Core, this is definitely a bright side of the possibilities offered with its use. For example, you teach a child about paint, canvas, and paintbrushes but it does no good unless the child is allowed to respond by connecting his world to that canvas. Previously, he only knew about it, but with arts integration, he is given room to creatively engage hands on to connect the dots with what he was taught and what it means to him. I loved the illustration of the chef verses the cook! We want to create creativity in the generations we invest in because creativity will always go further than words in a book ever will. Teach them to live, connect, and solve. Teach them it's ok to mess up, but that it's more important to try. I think Arts Integration does just that.

Monday, September 9, 2013

John Hunter and the World Peace Game

         John Hunter, 1978, was faced with what appeared as an impossible situation. Upon  applying for and being hired for a job with gifted students, he felt extremely unprepared for the job and was responded to with the question: "What do you want to do?" This changed his whole philosophy of teaching!
         With this freedom and challenge, Hunter devised an (interactive) game for solving world problems by his students. This game is 4x4x4 plexiglass layers representing outer space, space, ground/sea level, and undersea level. The ground level has various countries which the students name and the teacher presents the problems which the students then solve amongst themselves. Each country has it's own cabinet, etc. The "rulebook" is a 13-page document of problems including minority  tensions, famine, etc. Students take that and solve the problems amongst themselves- without the teacher. He actually apologizes that he doesn't know the answers, but that the nation has been left a mess for them to solve. The control is given to those who will  make the difference!!! They learn how to do right by first approaching and engaging with the wrong.

         Is this approach, this game, teaching what can't be taught in books? What has been the result? Kids are learning hands on- things that would never be approached otherwise. The students basically teach themselves and are taught to be people- not robots. There's always more outside the box.